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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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dffee30340110cf9725fb0ed5f01d141d7a4ab52
UnrealEngineUWP/Engine/Source
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Martin Ridgers dffee30340 Build field's properties outside of the dispatch builder so that different protocol versions can adapt to suit
#rb none
#rnx
#ushell-unshelve of 9957048

[CL 10470513 by Martin Ridgers in Dev-Core branch]
2019-11-27 11:27:27 -05:00
..
Developer
Build field's properties outside of the dispatch builder so that different protocol versions can adapt to suit
2019-11-27 11:27:27 -05:00
Editor
Move MD5 computation on writer thread during package save
2019-11-27 10:41:38 -05:00
Programs
Copy-up from Dev-Core
2019-11-25 12:03:09 -05:00
Runtime
Move MD5 computation on writer thread during package save
2019-11-27 10:41:38 -05:00
ThirdParty
Moved debug symbol file ShaderConductor.pdb into proper binary folder (from Binaries/ThirdPart/ShaderConductor/Win64 into Binaries/Win64).
2019-11-26 04:19:47 -05:00
UE4Client.Target.cs
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UE4Editor.Target.cs
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UE4Game.Target.cs
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UE4Server.Target.cs
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