Files
UnrealEngineUWP/Engine/Source/Runtime/Apple
Anthony Bills a47c44bba9 [IOS] Re-enable iOS Metal GPUtime by removing any overlaps between commandlists, including overlaps across frames.
- Also uses a referenced counted timings array to track each frame's timing rather than relying on a static array and frame index.

#review-11105895
#jira UE-80680
#rb will.damon

[CL 11115902 by Anthony Bills in Main branch]
2020-01-27 11:02:40 -05:00
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