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dfefd74ece145804d4e531cb7d0947891da2c894
UnrealEngineUWP/Engine/Source/Runtime/InteractiveToolsFramework
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ryan schmidt dfefd74ece ToolsFramework: add ray-distance test for rectangle border segments in UGizmoRectangleComponent::LineTraceComponent(), to make hit-testing of combined-gizmo plane-translate and scaling handles more consistent with axis-translate/rotate handles. Previously the cursor could be over the scaling handle line segments w/o a hit being registered.
#rb rinat.abdrashitov
#preflight 641c98d1c44ce895fc50bd55

[CL 24771450 by ryan schmidt in ue5-main branch]
2023-03-23 20:47:41 -04:00
..
Private
ToolsFramework: add ray-distance test for rectangle border segments in UGizmoRectangleComponent::LineTraceComponent(), to make hit-testing of combined-gizmo plane-translate and scaling handles more consistent with axis-translate/rotate handles. Previously the cursor could be over the scaling handle line segments w/o a hit being registered.
2023-03-23 20:47:41 -04:00
Public
Replaced TModels traits class with TModels_V.
2023-01-27 14:51:16 -05:00
InteractiveToolsFramework.Build.cs
…
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