Files
UnrealEngineUWP/Engine/Source/Programs
zach brockway 3c5ccb14b1 Switchboard: Authentication fixes, bump Listener to 3.0.5.
- Don't send FSwitchboardStatePacket to clients until after they authenticate successfully.
- Made some calls to Future.set_exception thread-safe.
- Exposed authenticated status to outside code, so that nDisplay Monitor doesn't try to poll sync status until after we auth.
- Moved some cleanup code to _loop_threadproc, which could otherwise result in a half-connected client. Additionally handle exceptions besides ConnectionError.
- Don't run asyncio loop in debug mode to cut down on log spam.

#jira UE-200427
#rb jason.walter
#rnx

[CL 31590819 by zach brockway in ue5-main branch]
2024-02-16 19:32:51 -05:00
..
2024-02-06 13:20:18 -05:00
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