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UnrealEngineUWP
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UnrealEngineUWP
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Graeme Thornton
88d77733c8
Fix for black viewport when using a capture region in a high resolution screenshot in SM4 modes (UE-5128)
...
[CL 2354413 by Graeme Thornton in Main branch]
2014-11-10 08:09:20 -05:00
..
Android
Google licensing code. Was approved in a tps review. Needed for IAP.
2014-10-30 17:13:18 -04:00
BatchFiles
Add GitDependencies as a post-merge hook.
2014-11-07 09:47:50 -05:00
HTML5
re-add file with correct case and relvant automation changes.
2014-11-06 15:25:26 -05:00
IOS
fix for device family error when modifying iOS project settings
2014-11-06 15:18:57 -05:00
Commit.gitdeps.xml
Fix for black viewport when using a capture region in a high resolution screenshot in SM4 modes (UE-5128)
2014-11-10 08:09:20 -05:00
JunkManifest.txt
- Removing ES31 Target Platform from being compiled - it won't work without the code to support it properly, which isn't quite there yet [ttp 347603]
2014-09-30 11:38:37 -04:00
Promoted.gitdeps.xml
Rebuilt binaries for promoted changelist 2352798.
2014-11-09 17:50:19 -05:00
SourceDistribution.txt
Add UnrealVersionSelector. Allows having multiple engine installations (GitHub and binary) on the same machine, and uses a tag in the .uproject file to associate projects with the correct one. Also sets up explorer shell extensions on Windows, allowing a project to be associated with any engine version.
2014-04-23 17:52:54 -04:00