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UnrealEngineUWP
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dfd288a8d68f0f166abc6584dbc91dcd795a28b7
UnrealEngineUWP
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Engine
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Programs
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UnrealGameSync
History
Tim Smith
9d491774f5
Modified UnrealGameSync to support not building C++ UHT based on a setting.
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#rb #preflight 63cfe60a3a03cb0bbf59d2e7 [CL 23829737 by Tim Smith in ue5-main branch]
2023-01-24 09:13:24 -05:00
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Installer
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MetadataServer
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PostBadgeStatus
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Shared
UGS: Duplicate shared projects which UGS depends on, including files from their original locations, so we can upgrade shared projects to NET 6 without requiring all users to have it installed. (In-engine projects all use NET SDK distributed with the engine, whereas UGS does not).
2022-09-30 12:29:12 -04:00
UnrealGameSync
UGS: Handle exceptions when reading config files and post them to Sentry.
2023-01-03 13:54:22 -05:00
UnrealGameSyncAutomation
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UnrealGameSyncCmd
UGS: Duplicate shared projects which UGS depends on, including files from their original locations, so we can upgrade shared projects to NET 6 without requiring all users to have it installed. (In-engine projects all use NET SDK distributed with the engine, whereas UGS does not).
2022-09-30 12:29:12 -04:00
UnrealGameSyncLauncher
UGS: Duplicate shared projects which UGS depends on, including files from their original locations, so we can upgrade shared projects to NET 6 without requiring all users to have it installed. (In-engine projects all use NET SDK distributed with the engine, whereas UGS does not).
2022-09-30 12:29:12 -04:00
UnrealGameSyncShared
Modified UnrealGameSync to support not building C++ UHT based on a setting.
2023-01-24 09:13:24 -05:00
BuildUGS.xml
UGS: Publish release configuration when building UGS for distribution.
2022-12-07 20:18:05 -05:00
UnrealGameSync.sln
UGS: Duplicate shared projects which UGS depends on, including files from their original locations, so we can upgrade shared projects to NET 6 without requiring all users to have it installed. (In-engine projects all use NET SDK distributed with the engine, whereas UGS does not).
2022-09-30 12:29:12 -04:00