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UnrealEngineUWP
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dfd288a8d68f0f166abc6584dbc91dcd795a28b7
UnrealEngineUWP
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Engine
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EpicGames.Build
History
joe kirchoff
2758a19a3a
EpicGames.Build: Fix UserSettingDirectory not being statically initialized in the correct order, which is preventing WritableEngineDirectory from being set correctly for installed builds.
...
#rnx #jira UE-173996 #rb trivial [CL 23785360 by joe kirchoff in ue5-main branch]
2023-01-19 22:02:58 -05:00
..
Automation
Added -NoCompileUAT as an ignored parameter to allow it to be present in command lines where no commands are present.
2023-01-05 14:04:33 -05:00
Platform
/Mac
Handle Xcode version numbers more robustly
2022-10-14 18:42:49 -04:00
System
EpicGames.Build: Validate all existing build records, not just the records associated with found projects
2023-01-19 18:38:52 -05:00
ThirdParty
/MSBuild
…
.editorconfig
…
EpicGames.Build.csproj
UAT: Revert changes to PDB generation on ARM64 until CI errors can be fixed.
2022-11-17 13:42:19 -05:00
UEBuildPlatformSDK.cs
Adding a 'Quick Switch SDKs' Turnkey command that can be used when switching between branches that have different SDK versions.
2022-11-01 05:18:50 -04:00
Unreal.cs
EpicGames.Build: Fix UserSettingDirectory not being statically initialized in the correct order, which is preventing WritableEngineDirectory from being set correctly for installed builds.
2023-01-19 22:02:58 -05:00