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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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dfd288a8d68f0f166abc6584dbc91dcd795a28b7
UnrealEngineUWP/Engine/Source/Editor/AnimGraph
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euan carmichael ce463c014f AimOffsetLookAt and RotationOffset blendspaces now correctly validate for dynamic properties
#UE-174019
#rb Thomas.Sarkanen
#preflight 63c5a08cb065224750bed8b9

[CL 23731746 by euan carmichael in ue5-main branch]
2023-01-16 14:25:46 -05:00
..
Private
AimOffsetLookAt and RotationOffset blendspaces now correctly validate for dynamic properties
2023-01-16 14:25:46 -05:00
Public
Added validation and visual error functionality to AnimNode_SkeletalControlBase, which can be used to check referenced bones and show errors on the AnimGraph nodes that use them (so it is clear if the setup does not work due to a bone missing)
2023-01-06 12:16:12 -05:00
AnimGraph.Build.cs
Pass 2 on cleaning up build.cs files.
2022-09-09 19:41:38 -04:00
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