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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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dfae4dfb7ec0164b710efdf84185bcaa38e2fc01
UnrealEngineUWP/Engine/Source/Developer/TargetPlatform
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josh adams d363b8800d - Fixed up some platform module references in C# for building with some platforms force disabled (brought over from UE4)
#preflight 610c043c6b1f8c00017194dd
#rb none

[CL 17074043 by josh adams in ue5-main branch]
2021-08-05 15:16:42 -04:00
..
Private
Added per platform setting to toggle distance field support. If it's disabled then no distance data will be cooked and distance fields will be disabled on the target platform.
2021-07-12 11:20:21 -04:00
Public
add a new TextureCompressionSetting TC_LQ(BGR565/BGR555A1), which is needed in Runtime virtual texture's baked SVT
2021-07-27 03:03:38 -04:00
TargetPlatform.Build.cs
- Fixed up some platform module references in C# for building with some platforms force disabled (brought over from UE4)
2021-08-05 15:16:42 -04:00
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