Files
UnrealEngineUWP/Engine/Source/Runtime/GeometryFramework
lonnie li 6d2a97d252 Propagate CustomPrimitiveData to FDynamicPrimitiveUniformBuffer in FProceduralMeshSceneProxy and FBaseDynamicMeshSceneProxy.
#rb kevin.ortegren michael.balzer
#rnx
#jira UE-137763
#preflight 61e9722c963d324152ef6af6

#ROBOMERGE-AUTHOR: lonnie.li
#ROBOMERGE-SOURCE: CL 18674178 in //UE5/Release-5.0/... via CL 18674185 via CL 18674201
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v902-18672795)

[CL 18679670 by lonnie li in ue5-main branch]
2022-01-20 15:19:58 -05:00
..
2022-01-14 15:39:06 -05:00