Files
UnrealEngineUWP/Engine/Source/Runtime/AudioExtensions
rob gay 522b5ad474 Split Modulation Registration into actual registration/Modulation proxy generation vs Settings construction to support AudioDevice-less DATAProxy generation
- Made modulator settings objects stateless & removed AudioDevice dependency in mod settings constructors.
- Required moving ModulationParameters to thread-safe registered singleton registry in AudioExtensions and out of plugin
- Rename IAudioModulation/FAudioModulation to IAudioModulationManager/FAudioModulationManager for clarity
#rb phil.popp
#jira UE-138516
#rnx
#preflight 61ddc6b9f33c075417271dc2

#ROBOMERGE-AUTHOR: rob.gay
#ROBOMERGE-SOURCE: CL 18574824 in //UE5/Release-5.0/... via CL 18574848
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v899-18417669)

[CL 18574874 by rob gay in ue5-release-engine-test branch]
2022-01-11 13:52:09 -05:00
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