Files
UnrealEngineUWP/Engine/Source/Developer/TargetPlatform/Public/Common
tiago costa 3f65786075 Expose per-project platform setting to control offline BVHs build mode (Disabled, MaximizePerformance, MinimizeMemory).
- Offline BVHs generally result in better performance and/or reduced memory usage.
- At the moment MaximizePerformance vs MinimizeMemory control whether triangle splits are used.

#rb yuriy.odonnell
#preflight 61f16e107266f4e79bd43cb6
#jira UE-136120

#ROBOMERGE-AUTHOR: tiago.costa
#ROBOMERGE-SOURCE: CL 18736376 in //UE5/Release-5.0/... via CL 18736434 via CL 18736687
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v903-18687472)

[CL 18736701 by tiago costa in ue5-main branch]
2022-01-26 11:43:03 -05:00
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