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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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df52bf026fcadeca285602adaffc76fec95d42a0
UnrealEngineUWP/Engine/Plugins/Experimental/MeshModelingToolsetExp/Source
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rinat abdrashitov b2354c8152 Fixed a misspelling of the word tessellation in the code and filenames (previously tesselation - missing an "l"). Only affected the files that import PNTriangles.h and UnifromTesselation.h (renamed to UnifromTessellation.h).
#rb jimmy.andrews
#rnx
#jira none
#preflight 61f41d586b5aea38e5bc87f7

#ROBOMERGE-AUTHOR: rinat.abdrashitov
#ROBOMERGE-SOURCE: CL 18775574 in //UE5/Release-5.0/... via CL 18775583 via CL 18775838
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v903-18687472)

[CL 18775879 by rinat abdrashitov in ue5-main branch]
2022-01-28 14:07:23 -05:00
..
GeometryProcessingAdapters
Approximate Actors - Corrected handling of the EMeshApproximationBaseCappingType::ConvexPolygon base capping option.
2022-01-18 16:38:06 -05:00
MeshModelingToolsEditorOnly
ModelingTools: Fix crash when reloading levels during an AutoLOD compute
2022-01-28 10:18:10 -05:00
MeshModelingToolsExp
Fixed a misspelling of the word tessellation in the code and filenames (previously tesselation - missing an "l"). Only affected the files that import PNTriangles.h and UnifromTesselation.h (renamed to UnifromTessellation.h).
2022-01-28 14:07:23 -05:00
ModelingEditorUI
ModelingTools: Add details customization of EBakeMapType properties for bake tools.
2021-11-26 19:27:18 -05:00
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