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izzy/UnrealEngineUWP
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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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df4e63ebf830a8027c47fcd75d429b4e9ab4ca5b
UnrealEngineUWP/Engine/Source/Developer/Windows
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Tim Smith f0b7213d6a Updating the xxhash license for version included in Live++
#rb none
#rnx

[CL 16967550 by Tim Smith in ue5-main branch]
2021-07-27 07:29:27 -04:00
..
LiveCoding
Updating the xxhash license for version included in Live++
2021-07-27 07:29:27 -04:00
LiveCodingServer
Fix to LiveCoding symbol resolution that could result in a function being patched to the wrong implementation. This would result in unpredictable behavior and crashes.
2021-06-21 13:06:16 -04:00
ShaderFormatD3D
Added 'precise' qualifier to fix Z-fighting with World Position Offset (WPO) in MaterialTemplate.ush. Only affects D3D11/DXBC shaders on Windows.
2021-07-21 13:01:39 -04:00
WindowsPlatformEditor
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WindowsTargetPlatform
Added per platform setting to toggle distance field support. If it's disabled then no distance data will be cooked and distance fields will be disabled on the target platform.
2021-07-12 11:20:21 -04:00
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