Files
UnrealEngineUWP/Engine/Source/Developer/Android/AndroidTargetPlatform/Private/AndroidTargetPlatformPrivatePCH.h
Max Preussner df33e40362 removed unnecessary module dependencies from Android target platforms
#CodeReview: jj.hoesing

[CL 2048431 by Max Preussner in Main branch]
2014-04-23 19:17:03 -04:00

33 lines
909 B
C

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
/*=============================================================================
AndroidTargetPlatformPrivatePCH.h: Pre-compiled header file for the AndroidTargetPlatform module.
=============================================================================*/
#pragma once
/* Dependencies
*****************************************************************************/
#include "Core.h"
#include "ModuleInterface.h"
#include "ModuleManager.h"
#include "Messaging.h"
#include "Runtime/Core/Public/Android/AndroidProperties.h"
#if WITH_ENGINE
#include "Engine.h"
#include "TextureCompressorModule.h"
#endif
#include "TargetPlatform.h"
#include "AndroidDeviceDetection.h"
/* Private includes
*****************************************************************************/
#include "AndroidTargetDevice.h"
#include "AndroidTargetPlatform.h"