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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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df05eb4b43112a9632137fb8ca5f34dca631fcaf
UnrealEngineUWP/Engine/Source
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ben marsh df05eb4b43 Horde: Add support for multiple replicators for each stream, and a DB collection to track the state of each one so we can expose the state on the dashboard.
#jira

[CL 30368752 by ben marsh in ue5-main branch]
2023-12-16 10:52:13 -05:00
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Developer
[shaders]
2023-12-15 15:28:27 -05:00
Editor
Restrict world context signature matching to function libraries, as those have static functions. This fixes EditorUtilityActors not having buttons for their member functions in the details panel
2023-12-15 21:23:58 -05:00
Programs
Horde: Add support for multiple replicators for each stream, and a DB collection to track the state of each one so we can expose the state on the dashboard.
2023-12-16 10:52:13 -05:00
Runtime
Add MinValue / MaxValue parameters to ApplyradialImpulse function ( default 0, 1) to allow fine tuning
2023-12-15 20:50:33 -05:00
ThirdParty
Extend D3DX12Residency library to allow making a set of resources resident independently of command list execution
2023-12-14 15:21:43 -05:00
UnrealClient.Target.cs
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UnrealEditor.Target.cs
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UnrealGame.Target.cs
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UnrealServer.Target.cs
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