Files
UnrealEngineUWP/Engine/Source/Developer/Windows/LiveCodingServer/Private/External/LC_CompilerOptions.cpp
Rolando Caloca 532adaa65c DR - Merging //UE4/Dev-Main@5531558 to Dev-Rendering (//UE4/Dev-Rendering)
#rb none
#rnx

[CL 5591014 by Rolando Caloca in Dev-Rendering branch]
2019-03-27 11:33:31 -04:00

59 lines
1.2 KiB
C++

// Copyright 2011-2019 Molecular Matters GmbH, all rights reserved.
#include "LC_CompilerOptions.h"
#include "LC_StringUtil.h"
bool compilerOptions::CreatesPrecompiledHeader(const char* options)
{
return string::Contains(options, "-Yc");
}
bool compilerOptions::UsesPrecompiledHeader(const char* options)
{
return string::Contains(options, "-Yu");
}
std::string compilerOptions::GetPrecompiledHeaderPath(const char* options)
{
const char* position = string::Find(options, "-Fp");
if (position)
{
// skip "-Fp"
const char* pathBegin = position + 3u;
if (pathBegin[0] == '"')
{
// this is a quoted path
const char* pathEnd = string::Find(pathBegin + 1u, "\"");
return std::string(pathBegin + 1u, pathEnd);
}
else
{
// this is an unquoted path
const char* pathEnd = string::Find(pathBegin, " ");
return std::string(pathBegin, pathEnd);
}
}
return std::string();
}
bool compilerOptions::UsesC7DebugFormat(const char* options)
{
return string::Contains(options, "-Z7");
}
bool compilerOptions::UsesMinimalRebuild(const char* options)
{
if (string::Contains(options, "-Gm-"))
{
return false;
}
return string::Contains(options, "-Gm");
}