Files
UnrealEngineUWP/Engine/Source/Developer/AutomationDriver/AutomationDriver.Build.cs
Marcus Wassmer cbfcbbb93b Merging //UE4/Dev-Main@4662404 to Dev-Rendering (//UE4/Dev-Rendering)
#rb none
Should be just copyright updates

[CL 4680440 by Marcus Wassmer in Dev-Rendering branch]
2019-01-03 19:16:26 -05:00

37 lines
963 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class AutomationDriver : ModuleRules
{
public AutomationDriver(ReadOnlyTargetRules Target) : base(Target)
{
PublicIncludePaths.AddRange(
new string[] {
"Developer/AutomationDriver/Public",
}
);
PrivateIncludePaths.AddRange(
new string[] {
"Developer/AutomationDriver/Private",
"Developer/AutomationDriver/Private/Locators",
"Developer/AutomationDriver/Private/Specs",
"Developer/AutomationDriver/Private/MetaData",
}
);
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"ApplicationCore",
"InputCore",
"Json",
"Slate",
"SlateCore",
}
);
}
}