Files
UnrealEngineUWP/Engine/Source/Programs/DotNETCommon
jonathan adamczewski 9a6787995b BuildUtilities:
- Add Unreal.DotnetPath
- in Unreal.FindRootDirectory(), fix assembly path case sooner (allows UBT to run even if I type 'Engine' as 'engine')

EpicGames.Core:
- Add RuntimePlatform.ExeExtension

#trivial
#jira none

#ROBOMERGE-SOURCE: CL 16704658 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v835-16672529)

[CL 16704661 by jonathan adamczewski in ue5-release-engine-test branch]
2021-06-17 10:43:00 -04:00
..
2021-06-17 10:43:00 -04:00