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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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deaeece3bc52bddee71a9319fdd358b85431287f
UnrealEngineUWP/Engine/Source
History
Ben Marsh deaeece3bc Add a separate LegacyNode class for wrapping around old GUBPNode objects.
[CL 2614039 by Ben Marsh in Main branch]
2015-07-08 16:00:52 -04:00
..
Developer
UE4 - hlslcc - Fix Metal promotion
2015-07-08 14:29:53 -04:00
Editor
Making the effect editor work again.
2015-07-08 15:28:40 -04:00
Programs
Add a separate LegacyNode class for wrapping around old GUBPNode objects.
2015-07-08 16:00:52 -04:00
Runtime
Back out revision 10 from //depot/UE4/Engine/Source/Runtime/Core/Private/Misc/ExpressionParser.cpp
2015-07-08 15:24:21 -04:00
ThirdParty
UE4 - hlslcc - Fix Metal promotion
2015-07-08 14:29:53 -04:00
UE4Client.Target.cs
…
UE4Editor.Target.cs
Allow targets to specify whether they want to build all plugins (rather than just the ones they have enabled), and turn it on for the vanilla UE4Editor target. Content-only projects may want to enable plugins, but they have no target to build.
2015-06-18 08:41:17 -04:00
UE4Game.Target.cs
…
UE4Server.Target.cs
…
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