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de95efbdffdc0e247e347e57dd1a1293394e06de
UnrealEngineUWP/Engine/Source/Runtime/MediaUtils
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Jens Petersam 7f42c513ee Fixed audio sample dropping to consider the sequence index so that future samples will be dropped when looping.
#jira UE-168732
#preflight 6364ea52de2c4dbb5d8df8fc
#rnx

[CL 23008515 by Jens Petersam in ue5-main branch]
2022-11-07 02:11:21 -05:00
..
Private
Fixed audio sample dropping to consider the sequence index so that future samples will be dropped when looping.
2022-11-07 02:11:21 -05:00
Public
Fixed audio sample dropping to consider the sequence index so that future samples will be dropped when looping.
2022-11-07 02:11:21 -05:00
MediaUtils.Build.cs
Cleaned up build.cs files by removing any include paths that were already being added by UBT. This was done to help identify how include paths are being added and to help with future refactoring.
2022-09-08 21:44:02 -04:00
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