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UnrealEngineUWP/Engine/Source/Runtime/Foliage
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patrick enfedaque 3e3e2d0023 Foliage: FoliageType now have a bEnableCullDistanceScale property, used with the new cvar 'Foliage.CullDistanceScale' allows scaling of cull distance per platform
#rb richard.malo
#preflight 636455f8f233f06a12961ae3

[CL 22985061 by patrick enfedaque in ue5-main branch]
2022-11-04 08:20:40 -04:00
..
Private
Foliage: FoliageType now have a bEnableCullDistanceScale property, used with the new cvar 'Foliage.CullDistanceScale' allows scaling of cull distance per platform
2022-11-04 08:20:40 -04:00
Public
Foliage: FoliageType now have a bEnableCullDistanceScale property, used with the new cvar 'Foliage.CullDistanceScale' allows scaling of cull distance per platform
2022-11-04 08:20:40 -04:00
Foliage.Build.cs
Cleaned up build.cs files by removing any include paths that were already being added by UBT. This was done to help identify how include paths are being added and to help with future refactoring.
2022-09-08 21:44:02 -04:00
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