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UnrealEngineUWP/Engine/Source/Programs/ShaderCompileWorker
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john huelin 7121101cd8 SDK (1): Changes in common code needed to support SDK changes on some platforms
#rb Wojciech.Krywult

[CL 32855114 by john huelin in ue5-main branch]
2024-04-10 09:49:42 -04:00
..
Private
SDK (1): Changes in common code needed to support SDK changes on some platforms
2024-04-10 09:49:42 -04:00
ShaderCompileWorker.Build.cs
…
ShaderCompileWorker.Target.cs
- Added a method for Shared build environment builds to have certain modules marked as caring about SDK version overrides for some platforms - if any of those platforms are overridden, the DLL will be written to the project Binaries dir instead of Engine (set bAllowSDKOverrideModulesWithSharedEnvironment = true in a Target.cs)
2024-02-20 18:39:20 -05:00
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