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de7c3594a01128ab292fa36aa332fc2bae08d184
UnrealEngineUWP/Engine/Source/Developer/SkeletalMeshUtilitiesCommon
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alexis matte e9ae81cf86 Interchange: fix crash cause by missing remap of the bone when restoring the cloth. Also add missing sections restore data (Disable and generate UpTo)
#jira UE-211608
#rb jeanluc.corenthin
#rnx

[CL 32856715 by alexis matte in ue5-main branch]
2024-04-10 10:43:05 -04:00
..
Private
Interchange: fix crash cause by missing remap of the bone when restoring the cloth. Also add missing sections restore data (Disable and generate UpTo)
2024-04-10 10:43:05 -04:00
Public
Skeletal Mesh: Change storage of morph target normals to be on vertex instances rather than vertices, to match how the base normals are stored. Add a backward compatibility path for skeletal meshes imported from Alembic files that have manually constructed UMorphTargets to support non-standard normals on the morph targets.
2024-02-16 11:06:04 -05:00
SkeletalMeshUtilitiesCommon.Build.cs
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