Files
UnrealEngineUWP/Engine/Source/Developer/MaterialBaking
christopher waters ae9b1051dc Adding Texture Collection
- UTextureCollection data asset that just holds an array of Texture assets.
- Uses the new RHIResourceCollection RHI resource type which puts all the texture bindless indices into its own buffer.
- Adding TextureCollection material nodes for accessing and sampling from Texture Collections.

#rb massimo.tristano

[CL 32897524 by christopher waters in ue5-main branch]
2024-04-11 13:49:14 -04:00
..
2024-04-11 13:49:14 -04:00