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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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de5cfa259265ee03bfbbc869ad0bd8a4b05ba0bf
UnrealEngineUWP/Engine/Source/Developer/MeshUtilities/Private
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Dmitriy Dyomin de5cfa2592 MeshMerging now merges all UV channels. Added UI for specifiing target lightmap channel index
[CL 2122964 by Dmitriy Dyomin in Main branch]
2014-07-01 03:36:19 -04:00
..
Windows
Pull request https://github.com/EpicGames/UnrealEngine/pull/170/ authored by I-Could-Not-Think-Of-Something-Good
2014-05-20 10:03:45 -04:00
MeshUtilities.cpp
MeshMerging now merges all UV channels. Added UI for specifiing target lightmap channel index
2014-07-01 03:36:19 -04:00
MeshUtilitiesPrivate.h
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00
SkeletalMeshTools.cpp
Undo accidental change where we make BoneVertsInfo not use local space. Fixes the problems in PhAT
2014-05-12 13:39:45 -04:00
SkeletalMeshTools.h
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00
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