Files
UnrealEngineUWP/Engine/Source/Developer/SourceCodeAccess
ben marsh de43fd704b Various fixes for using a non-default source code accessor in the editor.
* Fix incorrect path for tutorial dialog explaining how to install Visual Studio
* Tell the user that they need to restart when changing their source code accessor.
* On Windows, always check for the presence of Visual Studio 2017 or 2019 when determining whether the user can compile. This is distinct from whether the user has the chosen IDE available.

#rb none
#jira UE-69253

#ROBOMERGE-SOURCE: CL 4951506 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)

[CL 4951508 by ben marsh in Main branch]
2019-02-08 15:46:29 -05:00
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