Files
UnrealEngineUWP/Engine/Source/Developer/CollectionManager/CollectionManager.Build.cs
logan buchy 1bcb23ec26 Expose setting to enable/disable collection auto-commit behaviour
* Changed name CollectionConfig -> CollectionSettings. Settings is the canonical name of these types of objects.
* Derive from UDeveloperSettings to make it auto-discoverable by the SettingsManager

#jira UE-187506
#rb brooke.hubert

[CL 25810466 by logan buchy in ue5-main branch]
2023-06-05 23:47:24 -04:00

23 lines
439 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class CollectionManager : ModuleRules
{
public CollectionManager(ReadOnlyTargetRules Target) : base(Target)
{
UnsafeTypeCastWarningLevel = WarningLevel.Error;
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"DirectoryWatcher",
"Analytics",
"SourceControl",
"DeveloperSettings"
}
);
}
}