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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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dd8eddc00b71bde00aacc0bc26ac4fefd455e480
UnrealEngineUWP/Engine/Source/Developer/OutputLog/Private
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Chris Gagnon 930e33cb48 Copying //UE4/Dev-Editor to Dev-Main (//UE4/Dev-Main) for 4.23 From CL 6837861
#rb none

[CL 6838042 by Chris Gagnon in Main branch]
2019-06-04 15:42:48 -04:00
..
OutputLogModule.cpp
Make Device Output Log non-experimental
2019-03-01 11:00:31 -05:00
SDebugConsole.cpp
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
2019-01-02 14:54:39 -05:00
SDebugConsole.h
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
2019-01-02 14:54:39 -05:00
SDeviceOutputLog.cpp
UE-69183 - iOS Device Output Log doesn't recover previously disconnected device
2019-03-20 04:40:35 -04:00
SDeviceOutputLog.h
Add ability to auto select the default device to SDeviceOutputLog and Fix static initialization shutdown bug in SOutputLog.
2019-02-25 07:59:46 -05:00
SOutputLog.cpp
Copying //UE4/Dev-Editor to Dev-Main (//UE4/Dev-Main) for 4.23 From CL 6837861
2019-06-04 15:42:48 -04:00
SOutputLog.h
Add ability to auto select the default device to SDeviceOutputLog and Fix static initialization shutdown bug in SOutputLog.
2019-02-25 07:59:46 -05:00
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