Files
UnrealEngineUWP/Engine/Source/Runtime/LevelSequence/Private/AnimSequenceLevelSequenceLink.cpp
Marcus Wassmer 3b81cf8201 Merging using //UE5/Main_to_//UE5/Release-Engine-Staging @14384769
autoresolved files
#rb none

[CL 14384911 by Marcus Wassmer in ue5-main branch]
2020-09-24 00:43:27 -04:00

23 lines
590 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "AnimSequenceLevelSequenceLink.h"
#include "LevelSequence.h"
void UAnimSequenceLevelSequenceLink::SetLevelSequence(ULevelSequence* InLevelSequence)
{
PathToLevelSequence = FSoftObjectPath(InLevelSequence);
}
ULevelSequence* UAnimSequenceLevelSequenceLink::ResolveLevelSequence()
{
UObject *Object = PathToLevelSequence.ResolveObject();
return Cast<ULevelSequence>(Object);
}
UAnimSequenceLevelSequenceLink::UAnimSequenceLevelSequenceLink(class FObjectInitializer const& ObjectInitializer)
: Super(ObjectInitializer)
{
}