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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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dd8df40e87d4779752b9c8a5ab81400a2ef33db5
UnrealEngineUWP/Engine/Source/Runtime/AudioAnalyzer/Private
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rob gay 674fb9f3a0 Move analyzer callsite to use _GameThread version of FMixerDevice::AddPatchForAudioBus, and revert to original implementation of FMixerDevice::AddPatchForAudioBus as all original callers are from the Audio Render Thread
#ROBOMERGE-SOURCE: CL 16121084 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v789-15992632)

[CL 16121094 by rob gay in ue5-main branch]
2021-04-26 21:57:03 -04:00
..
AudioAnalyzer.cpp
Move analyzer callsite to use _GameThread version of FMixerDevice::AddPatchForAudioBus, and revert to original implementation of FMixerDevice::AddPatchForAudioBus as all original callers are from the Audio Render Thread
2021-04-26 21:57:03 -04:00
AudioAnalyzerFacade.cpp
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AudioAnalyzerModule.cpp
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AudioAnalyzerNRT.cpp
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AudioAnalyzerNRTFacade.cpp
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AudioAnalyzerSubsystem.cpp
Non-Unity compile fix
2021-03-10 13:15:36 -04:00
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