You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
- Added FTypedElementListConstRef overloads of SelectElements, DeselectElements, and SetSelection in UTypedElementSelectionSet. - Added FTypedElementListConstRef overload of Append in FTypedElementList. - Removed the TSet<FTypedElementHandle> overload of GetElementHandlesInRect in FViewport. - Updated UPlacementBrushToolBase::GetElementsInBrushRadius to return/use a FTypedElementListRef, and updated UPlacementModeLassoSelectTool and UPlacementModeEraseTool accordingly. - Updated FoliageElementUtil::FoliageInstanceElementsEnabled to only return true if static mesh instance elements are also enabled. #rb Brooke.Hubert #preflight 60edb2d6ef22fa0001705b18 #ROBOMERGE-SOURCE: CL 16839075 in //UE5/Main/... #ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v836-16769935) [CL 16839081 by jamie dale in ue5-release-engine-test branch]