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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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dd5d463dff66e801831bf0a642d3a08d61ba013e
UnrealEngineUWP/Engine/Source/Programs/IOS
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axel riffard 229065504a DeploymentServer Deletion
#jira UE-103878 #rb Jack.Porter
#preflight 6059508a7d511a0001f910da

#ROBOMERGE-SOURCE: CL 15773943 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v783-15756269)

[CL 15785903 by axel riffard in ue5-main branch]
2021-03-23 17:57:06 -04:00
..
iPhonePackager
iPhone Packager Refactor #rb jack.porter #jira UE-103878
2021-03-22 22:24:38 -04:00
MobileDeviceInterface
Fixed issue preventing launch on iOS from Windows due to the latest versions of the standalone iTunes installer not setting registry keys we relied upon.
2021-01-20 05:02:40 -04:00
UDKRemote
…
UnrealLaunchDaemon
UE5 - This is the first step of an upcomming TaskGraph refactoring. New Frontends will be comming at a later time. The goal of this Step is to have a common Backend and prove its performance as well as stability. We have proven that the Taskpool and the TaskGraph can run on the same Backend. The Performance has been tested in Fortnite and is comparable on Android as well as PS4. We have completed all the Engine Test sucessfully, tested the Texture and Shader-compilation as well as cooking pipeline extensively and have run Reverb and Frosty. The Backend is disabled by default and can be enabled with -TaskGraphForceNewBackend Commandline option
2020-11-30 16:27:34 -04:00
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