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UnrealEngineUWP/Engine/Source/Developer/Lumin/LuminTargetPlatform/Private
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Marc Audy 9753392e2b Merge UE5/RES CL# 15462083 to UE5/Main
This represents UE4/Main @ 15414221

[CL 15463811 by Marc Audy in ue5-main branch]
2021-02-18 18:13:28 -04:00
..
LuminTargetDevice.h
Removed ATC/ETC1 and Android PVR texture formats
2020-03-02 11:26:01 -05:00
LuminTargetPlatform.cpp
Merge UE5/RES CL# 15462083 to UE5/Main
2021-02-18 18:13:28 -04:00
LuminTargetPlatform.h
- Using new multiple-platform Config system to let MeshLOD and Texture cooking system to get ini settings as needed, instead of having each TargetPlatform LoadLocalIni (which was a cause of some bugs)
2020-10-14 09:45:12 -04:00
LuminTargetPlatformModule.cpp
- Big TargetPlatform Module cleanup:
2020-05-22 09:57:29 -04:00
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