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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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dd5d463dff66e801831bf0a642d3a08d61ba013e
UnrealEngineUWP/Engine/Source/Developer/DesktopPlatform/Public
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Marc Audy 7379fa99c5 Merging //UE5/Release-Engine-Staging to Main (//UE5/Main) @ 14229157
[CL 14233282 by Marc Audy in ue5-main branch]
2020-09-01 14:07:48 -04:00
..
DesktopPlatformModule.h
…
IDesktopPlatform.h
…
PlatformInfo.h
Merging //UE5/Release-Engine-Staging to Main (//UE5/Main) @ 14229157
2020-09-01 14:07:48 -04:00
TargetReceipt.h
Fix needing to manually enable building when launching projects from installed engine builds. Rather than relying solely on the engine promoted flag to determine whether a target should be built, we now check for the presence of a matching target receipt with the correct version information. If it's present, we don't trigger the build.
2020-03-30 21:37:35 -04:00
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