Files
UnrealEngineUWP/Engine/Source/Developer
rolando caloca 195ec97b8d UE4.22 - Modify SPIR-V shader entry point name so it can be found easily while debugging (like Metal)
#rb none
#rnx
#jira UE-70676

#ROBOMERGE-OWNER: ryan.vance
#ROBOMERGE-AUTHOR: rolando.caloca
#ROBOMERGE-SOURCE: CL 5271453 in //UE4/Release-4.22/... via CL 5271454
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)

[CL 5274319 by rolando caloca in Dev-VR branch]
2019-03-01 21:00:19 -05:00
..
2019-02-26 17:39:40 -05:00
2019-02-28 18:38:20 -05:00