Files
UnrealEngineUWP/Engine/Source/Runtime/Navmesh
aris theophanidis 44491348be Fix navmesh being generated a locations too steep and above the step height threshold.
Addition of LedgeFilterMode on RecastNavMesh to select the desired ledge slope filter mode.
Addition of a new filter mode that takes into acount the maximum walkable slope when filtering voxels.
#rb Robert.Seiver
#rb Frederic.Doll

[CL 28514590 by aris theophanidis in ue5-main branch]
2023-10-05 16:19:31 -04:00
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