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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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dcf91f4c00f1a18ef37679c6c2bb463521928100
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject
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steve robb dcf91f4c00 Removed ImplicitConv usage from TStridedView, TSoftObjectPtr, TStrongObjectPtr and TWeakFieldPtr.
[CL 32728703 by steve robb in ue5-main branch]
2024-04-04 11:02:13 -04:00
..
Internal
**This change was backed out because of cook errors. Removing a superfluous metadata check fixes the issue so this is a resubmission with the metadata check removed
2024-04-01 18:11:06 -04:00
Private
Migrate the class generation code into the engine environment class.
2024-04-04 07:51:39 -04:00
Public
Removed ImplicitConv usage from TStridedView, TSoftObjectPtr, TStrongObjectPtr and TWeakFieldPtr.
2024-04-04 11:02:13 -04:00
Tests
Allow TObjectPtr instances to resolve directly to placeholder-typed references when T=UObject.
2024-03-22 11:12:08 -04:00
CoreUObject.Build.cs
- Make FDoubleProperty and FFloatProperty use Verse's extensional float equality semantics, and support value hashing. This should only affect comparison of NaNs: thanks to -ffast-math/fp:fast compiler flags, the previous behavior of FDoubleProperty::Identical/FDoubleProperty::Identical was for them to treat NaNs as equal to all other values. The new behavior is to treat all NaNs as equal to each other, and unequal to numbers.
2024-04-03 10:01:56 -04:00
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