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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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dce93c04564dfd2dfd81b274bb3cb3aead5cbc65
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject/Public
History
mickael gilabert 8ab0de4b52 Fixed CIS
#rb trivial

[CL 25393972 by mickael gilabert in ue5-main branch]
2023-05-09 15:40:06 -04:00
..
AssetRegistry
Cooker: Add support for generated packages cooking iteratively.
2023-02-13 22:35:18 -05:00
Blueprint
Fixed typo.
2023-03-17 14:20:04 -04:00
Concepts
Added a CBaseStructureProvider concept for detecting if a type is supported by TBaseStructure.
2023-04-24 08:05:26 -04:00
Internationalization
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Misc
Cooker,AssetRegistry,AssetManager: Remove deprecation handling for fields deprecated in 5.1 and earlier.
2023-03-02 19:37:50 -05:00
Serialization
Landscape Texture Mip Storage Provider, give us an option to customize how Landscape Texture data is stored.
2023-05-08 19:51:44 -04:00
Templates
Added ElementType to TSubclassOf
2023-03-06 10:05:03 -05:00
UObject
Fixed CIS
2023-05-09 15:40:06 -04:00
CoreUObject.h
Removed HACK_HEADER_GENERATOR
2023-01-20 12:47:21 -05:00
CoreUObjectSharedPCH.h
Moved #includes around in the shared pchs so the pchs are more heirarchal. This fixes issues where removing or adding a private module dependency would drastically change compile times because the includes in the pch were very different.
2023-04-06 19:13:21 -04:00
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