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UnrealEngineUWP/Engine/Source/Runtime/CoreUObject/Private/Serialization
paul chipchase a6e0bbb136 Fix potential truncation issue in AsyncLoading2
#rb PJ.Kack
#jira none
#rnx
#preflight 645a13fd013f3751583f0380

- If the value being stored in ExportBundleEntriesCount exceeds MAX_int32 then we will end up failing the check below and printing an error anyway so we might as well just cast at this point.

[CL 25385553 by paul chipchase in ue5-main branch]
2023-05-09 08:00:57 -04:00
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