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UnrealEngineUWP/Engine/Plugins/Runtime/ModelViewViewModel
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patrick boutot 46213fe12a MVVM: Reused the same tree and child list if they are available. The key (the sharedptr) is what is kept internally by the TreeView to know where scrolling and which widget are extended.
#rb editor-ui-systems, vincent.gauthier
#preflight 645530f6386cf3c27342589e

[CL 25386503 by patrick boutot in ue5-main branch]
2023-05-09 09:15:32 -04:00
..
Config
MVVM: Rename MVVMBlueprintViewBinding.ViewModelPath and WidgetPath to SourePath and DestinationPath. Historicly they were named that way because it made sense to bind grom viewmodel to a widget. Now we can bind from any property to any property. We renamed to remove the confusion.
2023-03-09 08:41:28 -05:00
Source
MVVM: Reused the same tree and child list if they are available. The key (the sharedptr) is what is kept internally by the TreeView to know where scrolling and which widget are extended.
2023-05-09 09:15:32 -04:00
ModelViewViewModel.uplugin
MVVM: Add a debugger for viewmodel. Work in progress. You can see the list of view and viewmodel currently used. You can see the list of binding on a viewmodel.
2023-04-26 14:13:43 -04:00
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