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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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dce93c04564dfd2dfd81b274bb3cb3aead5cbc65
UnrealEngineUWP/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingOperators/Private
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semion piskarev 59fc70fa0c MeshModelingTools: Add Revolve Spline tool (resubmit after backout after fixing include issues)
#rb Jimmy.Andrews
#jira UE-182354
#preflight 64485c8e6b589f8b36dfd0a9

[CL 25194223 by semion piskarev in ue5-main branch]
2023-04-26 00:46:56 -04:00
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BaseOps
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CleaningOps
Add Geometry Selection support to the Normals tool
2023-04-21 14:49:34 -04:00
CompositionOps
MeshModelingTools: Add Revolve Spline tool (resubmit after backout after fixing include issues)
2023-04-26 00:46:56 -04:00
CurveOps
add initial triangulate splines tool
2023-04-24 23:31:18 -04:00
CuttingOps
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DeformationOps
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MeshSpaceDeformerOps
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ParameterizationOps
UVEditor: Enable support for UV island normalization in Layout operations.
2023-04-21 19:15:16 -04:00
PolyModelingOps
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SkinningOps
Initialize bone attributes from the transform hierarchy when performing Skin Binding Operation.
2023-03-08 14:27:21 -05:00
SmoothingOps
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ModelingOperatorsModule.cpp
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