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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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dce93c04564dfd2dfd81b274bb3cb3aead5cbc65
UnrealEngineUWP/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponentsEditorOnly/Private
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semion piskarev 582964265a MeshModelingTools: Harden tool targets against underlying objects being replaced via blueprints and/or garbage collected.
#rb Lonnie.Li, Jimmy.Andrews
#jira UE-184401
#preflight 64525c58743c256cd692d59e

[CL 25334286 by semion piskarev in ue5-main branch]
2023-05-04 09:51:24 -04:00
..
AssetUtils
GeometryScript: Fixed issue where CreateSkeletalMeshAssetFromMesh was not correctly assigning materials.
2023-05-02 18:17:06 -04:00
ConversionUtils
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Operations
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Scene
ModelingMode: harden handling of editor close, explicitly clear selection and shutdown tools to avoid issues with late mode Exit
2023-03-29 13:03:31 -04:00
Selection
ModelingMode: updates to selection system.
2023-04-21 14:04:50 -04:00
ToolTargets
MeshModelingTools: Harden tool targets against underlying objects being replaced via blueprints and/or garbage collected.
2023-05-04 09:51:24 -04:00
EditorModelingObjectsCreationAPI.cpp
ModelingMode: Use actor factory when creating volumes
2023-04-10 17:10:01 -04:00
ModelingComponentsEditorOnlyModule.cpp
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