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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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dce93c04564dfd2dfd81b274bb3cb3aead5cbc65
UnrealEngineUWP/Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Private/ToolActivities
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semion piskarev 209ed7fd71 MeshModelingTools: Fix incorrect UVs in Push/Pull activity in PolyEd.
#rb Ryan.Schmidt
#jira UE-182078
#preflight 642da40bc6769c6082eaa379

[CL 24938793 by semion piskarev in ue5-main branch]
2023-04-05 18:48:05 -04:00
..
PolyEditActivityUtil.cpp
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PolyEditBevelEdgeActivity.cpp
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PolyEditBevelEdgeActivity.h
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PolyEditCutFacesActivity.cpp
Add a general-use version of the 'simplify along edges' logic from FMeshBoolean, and use it to simplify plane cuts and edge insertions
2023-02-09 16:49:32 -05:00
PolyEditExtrudeActivity.cpp
MeshModelingTools: Fix incorrect UVs in Push/Pull activity in PolyEd.
2023-04-05 18:48:05 -04:00
PolyEditInsertEdgeActivity.cpp
MeshModelingTools: Fix ensure being fired when exiting group edge activity with an edge started.
2023-02-02 18:42:20 -05:00
PolyEditInsertEdgeLoopActivity.cpp
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PolyEditInsetOutsetActivity.cpp
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PolyEditPlanarProjectionUVActivity.cpp
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