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UnrealEngineUWP
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dce93c04564dfd2dfd81b274bb3cb3aead5cbc65
UnrealEngineUWP
/
Engine
/
Plugins
/
Runtime
/
GeometryProcessing
/
Source
/
DynamicMesh
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Public
/
Operations
History
Steve Robb
2c53018638
Fixed mismatched copy constructor/assignment operator in FMeshSurfaceDirection.
...
#rb none #jira none #preflight none [CL 25151837 by Steve Robb in ue5-main branch]
2023-04-21 15:32:56 -04:00
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PolyModeling
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DisplaceMesh.h
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EmbedSurfacePath.h
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ExtrudeMesh.h
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FFDLattice.h
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GeodesicPath.h
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GroupEdgeInserter.h
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GroupTopologyDeformer.h
ModelingMode: preliminary support for selection transform visualization for Volumes and Static Meshes, and other minor improvements.
2023-03-24 12:08:43 -04:00
HoleFiller.h
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InsetMeshRegion.h
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IntrinsicCorrespondenceUtils.h
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IntrinsicTriangulationMesh.h
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JoinMeshLoops.h
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LocalPlanarSimplify.h
Update FLocalPlanarSimplify to support simplification along straight creases in a mesh, where the sides of the crease may optionally belong to different PolyGroups
2023-02-16 21:55:32 -05:00
MeshAttributeTransfer.h
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MeshBevel.h
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MeshBoolean.h
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MeshConvexHull.h
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MeshGeodesicSurfaceTracer.h
Fixed mismatched copy constructor/assignment operator in FMeshSurfaceDirection.
2023-04-21 15:32:56 -04:00
MeshMeshCut.h
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MeshMirror.h
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MeshPlaneCut.h
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MeshProjectionHull.h
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MeshRegionOperator.h
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MeshResolveTJunctions.h
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MeshSelfUnion.h
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MinimalHoleFiller.h
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OffsetMeshRegion.h
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PlanarFlipsOptimization.h
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PlanarHoleFiller.h
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PNTriangles.h
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PolyEditingEdgeUtil.h
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PolyEditingUVUtil.h
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PolygroupRemesh.h
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QuadGridPatchUtil.h
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RemoveOccludedTriangles.h
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RepairOrientation.h
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SelectiveTessellate.h
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SimpleHoleFiller.h
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SmoothHoleFiller.h
Hole Fill Tool:
2023-03-01 19:19:34 -05:00
TransferBoneWeights.h
-TransferBoneWeights function now uses bone attributes to re-index the skin weight bone indices when transferring between different skeletons.
2023-03-08 15:22:23 -05:00
UniformTessellate.h
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WeldEdgeSequence.h
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