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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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dccd3d541ddd2f08331ea0fb8ae84a53060dbbd0
UnrealEngineUWP/Engine/Source/Developer/ShaderCompilerCommon
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jason hoerner 0e18ea7e81 Shader Preprocessor: Roll TEXT macro substitution into the C preprocessor step, via custom macro callback feature, making it effectively free. Saves 3% overall on preprocess, but also represents a simplification by reducing the number of unique preprocess passes.
#jira UE-198496
#rnx
#rb dan.elksnitis yuriy.odonnell jason.nadro

[CL 29100104 by jason hoerner in ue5-main branch]
2023-10-25 16:01:11 -04:00
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Shader Preprocessor: Roll TEXT macro substitution into the C preprocessor step, via custom macro callback feature, making it effectively free. Saves 3% overall on preprocess, but also represents a simplification by reducing the number of unique preprocess passes.
2023-10-25 16:01:11 -04:00
Public
Shader Preprocessor: Roll TEXT macro substitution into the C preprocessor step, via custom macro callback feature, making it effectively free. Saves 3% overall on preprocess, but also represents a simplification by reducing the number of unique preprocess passes.
2023-10-25 16:01:11 -04:00
ShaderCompilerCommon.Build.cs
[shaders]
2023-05-03 10:17:48 -04:00
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