Files
UnrealEngineUWP/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Source/AndroidDeviceProfileCommandlets/AndroidDeviceProfileCommandlets.Build.cs
aurel cordonnier dc856801cd Merge from Release-Engine-Test @ 17059716 to UE5/Main
This represents UE4/Main @ 17030256 and Dev-PerfTest @ 17029914

[CL 17060422 by aurel cordonnier in ue5-main branch]
2021-08-04 17:46:20 -04:00

34 lines
671 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using EpicGames.Core;
using System.IO;
using UnrealBuildTool;
public class AndroidDeviceProfileCommandlets : ModuleRules
{
public AndroidDeviceProfileCommandlets(ReadOnlyTargetRules Target) : base(Target)
{
PublicIncludePaths.Add("Developer/Android/AndroidDeviceDetection/Public");
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
"Engine",
"Json",
"JsonUtilities",
"AndroidDeviceProfileSelector",
"PIEPreviewDeviceSpecification"
}
);
}
}