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dc60c2dd02fe53330ef4842b4e2f0f21390fc42d
UnrealEngineUWP
/
Engine
/
Source
/
Editor
/
LevelEditor
/
Private
History
Jurre DeBaare
56fe6969ad
Added (optional) display of Engine Version Number in the ProjectBadge
...
[CL 2585517 by Jurre DeBaare in Main branch]
2015-06-12 06:33:56 -04:00
..
DlgDeltaTransform.cpp
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HighResScreenshotUI.cpp
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HighresScreenshotUI.h
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LevelEditor.cpp
Added (optional) display of Engine Version Number in the ProjectBadge
2015-06-12 06:33:56 -04:00
LevelEditorActions.cpp
PushMenu() now respects QueryPopupMethod(). All menus now support reusing windows.
2015-06-05 20:19:33 -04:00
LevelEditorContextMenu.cpp
PushMenu() now respects QueryPopupMethod(). All menus now support reusing windows.
2015-06-05 20:19:33 -04:00
LevelEditorContextMenu.h
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LevelEditorCreateActorMenu.cpp
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LevelEditorCreateActorMenu.h
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LevelEditorGenericDetails.cpp
Fixed issue where selecting a surface with no actor selected does not bring up the details panel specialization for the surface properties.
2015-06-11 10:36:56 -04:00
LevelEditorGenericDetails.h
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LevelEditorMenu.cpp
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LevelEditorMenu.h
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LevelEditorModesActions.cpp
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LevelEditorToolBar.cpp
Moved Plugins menu item under Settings/Configuration
2015-06-09 05:03:00 -04:00
LevelEditorToolBar.h
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LevelViewportActions.cpp
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LevelViewportLayout2x2.cpp
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LevelViewportLayout2x2.h
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LevelViewportLayout.cpp
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LevelViewportLayout.h
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LevelViewportLayoutFourPanes.cpp
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LevelViewportLayoutFourPanes.h
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LevelViewportLayoutOnePane.cpp
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LevelViewportLayoutOnePane.h
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LevelViewportLayoutThreePanes.cpp
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LevelViewportLayoutThreePanes.h
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LevelViewportLayoutTwoPanes.cpp
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LevelViewportLayoutTwoPanes.h
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LevelViewportTabContent.cpp
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LevelViewportTabContent.h
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LightmapResRatioAdjust.cpp
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SActorDetails.cpp
This change registers a delegate to notify when component blueprints are recompiled and forces a refresh on the actor details component section when neccesary.
2015-05-12 12:21:43 -04:00
SActorDetails.h
This change registers a delegate to notify when component blueprints are recompiled and forces a refresh on the actor details component section when neccesary.
2015-05-12 12:21:43 -04:00
SActorPilotViewportToolbar.h
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SCaptureRegionWidget.cpp
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SCaptureRegionWidget.h
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SLevelEditor.cpp
Fix crash summoning component visualizer context menu in immersive mode
2015-05-14 12:08:55 -04:00
SLevelEditor.h
Fix crash summoning component visualizer context menu in immersive mode
2015-05-14 12:08:55 -04:00
SLevelEditorBuildAndSubmit.cpp
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SLevelEditorBuildAndSubmit.h
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SLevelEditorModeContent.cpp
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SLevelEditorModeContent.h
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SLevelEditorToolBox.cpp
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SLevelEditorToolBox.h
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SLevelViewport.cpp
PushMenu() now respects QueryPopupMethod(). All menus now support reusing windows.
2015-06-05 20:19:33 -04:00
SLevelViewportControlsPopup.cpp
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SLevelViewportControlsPopup.h
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SLevelViewportToolBar.cpp
Converted FUIAction to use ECheckBoxState when reporting its check state
2015-05-29 12:57:25 -04:00
SLevelViewportToolBar.h
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SSurfaceProperties.cpp
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SSurfaceProperties.h
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SToolkitDisplay.cpp
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SToolkitDisplay.h
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