Files
UnrealEngineUWP/Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControlUI/RemoteControlUI.Build.cs
aurel cordonnier dc4bf61540 Merge from Release-Engine-Staging @ 17030559 to Release-Engine-Test
This represents UE4/Main @ 17030256 and Dev-PerfTest @ 17030553

[CL 17031509 by aurel cordonnier in ue5-release-engine-test branch]
2021-08-03 11:56:47 -04:00

41 lines
770 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class RemoteControlUI : ModuleRules
{
public RemoteControlUI(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[] {}
);
PrivateDependencyModuleNames.AddRange(
new string[] {
"ApplicationCore",
"AssetRegistry",
"AssetTools",
"ClassViewer",
"Core",
"CoreUObject",
"DeveloperSettings",
"EditorWidgets",
"EditorStyle",
"Engine",
"HotReload",
"InputCore",
"MessageLog",
"Projects",
"PropertyEditor",
"RemoteControl",
"RemoteControlCommon",
"RemoteControlProtocolWidgets",
"SceneOutliner",
"Slate",
"SlateCore",
"UnrealEd"
}
);
}
}