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dc40d0964dd33262a3fe64c994ab6341a8ffcd2d
UnrealEngineUWP/Engine
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Ben Marsh dc40d0964d UBT: Disable the "bAdaptiveUnityDisablesPCH" build flag by default. This significantly improves iteration times on individual files, at the risk of introducing missing headers. Will validate this in CIS instead.
#rb none
#jira

[CL 5447578 by Ben Marsh in 4.22 branch]
2019-03-19 08:47:06 -04:00
..
Binaries
Readd Vivox plugin and libs that were removed in CL-5317515
2019-03-07 08:59:57 -05:00
Build
Localization Automation
2019-03-19 03:36:45 -04:00
Config
Enabled the "Orbit camera around selection" setting by default.
2019-03-18 11:35:16 -04:00
Documentation
PR #5469: Ansel plugin updates (Contributed by adamnv)
2019-02-21 18:33:28 -05:00
Extras
CL-Filter: Fix incorrect codepage being used to convert unicode strings into expected output.
2019-03-14 09:01:31 -04:00
Plugins
Created a new interface to RSA functionality that is independent of key size (unlike the old TBigInt version). Internally, RSA functions are implemented by OpenSSL on Windows/Mac/Linux an falling back to the TBigInt implementation for other platforms
2019-03-19 07:30:08 -04:00
Programs
…
Shaders
Back out changelist 5417701
2019-03-16 13:39:10 -04:00
Source
UBT: Disable the "bAdaptiveUnityDisablesPCH" build flag by default. This significantly improves iteration times on individual files, at the risk of introducing missing headers. Will validate this in CIS instead.
2019-03-19 08:47:06 -04:00
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